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1. Who all of Eve A BLOODY 2nd TIME - in Issues, Workarounds & Localization [original thread]
Yes. Really annoying. Lost a Falcon that I need to petition. I had two characters logged in different systems in 0.0, both cloaked with covert cloaks and in different spy spots. I lost control of both characters at the same time. When the server b...
- by Reyna Neens - at 2011.10.09 03:48:00
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2. New Dev Blog: New Ship! - in EVE Information Portal [original thread]
Good move introducing a very efficient salvaging ship. I know that since the last expansion I stopped looting and salvaging because it took too long and was rarely worth the effort anymore. Now I might have to reconsider it. I don't know how many ...
- by Reyna Neens - at 2010.09.30 15:28:00
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3. Hauling ships in 0.0? - in EVE New Citizens Q&A [original thread]
Originally by: Smuggo Smuggins Originally by: Reyna Neens I was under the impression that most use carriers and jump them in, but unless there is a compression mechanic I am missing, I don't see how a carrier can enough haul a frig...
- by Reyna Neens - at 2010.08.27 16:58:00
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4. Hauling ships in 0.0? - in EVE New Citizens Q&A [original thread]
I have a character fairly new to 0.0. I was curious as to how to haul ships relatively safely between hi-sec and a base of operations in 0.0. 1) Frigates take up 2500 m3 so it's probably best to use a blockade runner. It's not hard to fit a decen...
- by Reyna Neens - at 2010.08.27 15:09:00
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5. CCP Congratulations! Your dream of movable plex's come true! - in EVE General Discussion [original thread]
I went back on forth on this issue. First, most seem to agree that the person who lost the PLEX was just plain stupid and doesn't deserve any compensation. Second, I see the point that people make when they say that CCP essentially got money for...
- by Reyna Neens - at 2010.08.10 19:51:00
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6. Help with a Guardian fit. - in Ships and Modules [original thread]
Edited by: Reyna Neens on 26/07/2010 16:25:33 As I've been told, for lone logistics or small fleets, run Scimitars. For large fleets run twin Guardians that support each other, especially with cap. The first build at the top of the thread look...
- by Reyna Neens - at 2010.07.26 16:24:00
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7. Planetology/Adv. Planetology --- worth it? - in Science and Industry [original thread]
I didn't take advantage of the time between the skills being available and the time command centers were avaialbe to train up my skills, so I was happy enough with planetology 3 and around 1500 extracted on 23 hour cycles in null sec early on. How...
- by Reyna Neens - at 2010.07.01 15:32:00
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8. Fazenda: pure-html usefull tools for Planetary Interaction - in Science and Industry [original thread]
Originally by: Reyna Neens Edited by: Reyna Neens on 11/06/2010 21:30:52 Originally by: Reyna Neens Edited by: Reyna Neens on 10/06/2010 21:11:39 Originally by: TheCrazyT Edited by: TheCrazyT on 10/06/2010 11:44:3...
- by Reyna Neens - at 2010.06.24 16:43:00
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9. New Dev Blog: TQ Level Up - in EVE Information Portal [original thread]
Edited by: Reyna Neens on 24/06/2010 16:38:02 Originally by: Feanor Sill I wonder, My skill training queue ended yesterday at 2230UTC, I believe noone expected this downtime to be sooooo long so I haven't replenish the queue and my cha...
- by Reyna Neens - at 2010.06.24 16:38:00
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10. Amarr vs Minmatar - in Ships and Modules [original thread]
Originally by: Chezwick Edited by: Chezwick on 23/06/2010 06:27:06 Thanks for all the replies and support guys. Basically, im still really torn between which race to go with. Eventually im sure i will crosstrain at some point, but rig...
- by Reyna Neens - at 2010.06.23 22:07:00
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11. A Group of PI changes needed - in Science and Industry [original thread]
Originally by: Hyypnoxx 3) In the planets tab in Science and Industry add production summary for each planet, quantities and type being produced, rate/ hr of each etc. While all the ideas are good, I would love for a simple read-only su...
- by Reyna Neens - at 2010.06.21 14:09:00
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12. "dangerous level of congestion"? - in Science and Industry [original thread]
Here is one mistake that I did. I did a very simple 3 extractor, 1 processor, 1 launchpad setup. I linked the 3 extractors to the launchpad and the launchpad to the processor. I tried routing the extractors to processor and I got the congestion er...
- by Reyna Neens - at 2010.06.18 21:26:00
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13. Malediction tackler sans web - in Warfare & Tactics [original thread]
Originally by: Dodgy Past Edited by: Dodgy Past on 14/06/2010 12:07:09 [Malediction, New Setup 1] Damage Control II Nanofiber Internal Structure II Overdrive Injector System II Gistii B-Type 1MN MicroWarpdrive Sensor Booster II, Scan ...
- by Reyna Neens - at 2010.06.17 21:40:00
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14. Planetology/Adv. Planetology --- worth it? - in Science and Industry [original thread]
The way I see it (because I haven't trained the skill yet), it really depends on the planet. If you have the scanning bar on full and you still can't find the exact best hotspot, you need better skills. If you need to lower the scanning bar, your ...
- by Reyna Neens - at 2010.06.16 19:37:00
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15. unavailable planets ? - in Science and Industry [original thread]
What exactly is unavailable? I assume you hauled a command center you bought from the market, warped to the planet of the same type as your command center, and are trying to place the command center?
- by Reyna Neens - at 2010.06.10 22:08:00
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16. Fazenda: pure-html usefull tools for Planetary Interaction - in Science and Industry [original thread]
Originally by: TheCrazyT Edited by: TheCrazyT on 10/06/2010 11:44:33 That tool confused me alot, cos i didn't know how to use it I think this tool is more userfriendly and has some more features: http://pi.4ward-eve.ch/ Both t...
- by Reyna Neens - at 2010.06.10 20:58:00
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17. What is your colonization layout? - in Science and Industry [original thread]
Originally by: Larinioides cornutus Originally by: The Huffarunier Originally by: Larinioides cornutus I increased my skill... Some more cryptic 99.87% layout that's not very well aligned Joint project with my other char...
- by Reyna Neens - at 2010.06.10 20:02:00
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18. What is your colonization layout? - in Science and Industry [original thread]
Originally by: Megan Maynard Edited by: Megan Maynard on 10/06/2010 17:52:48 Ah what the hell. It really isn't worth the time and effort if you are going for P4 items to put more then basic factories on the planets you are extracting ...
- by Reyna Neens - at 2010.06.10 19:12:00
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19. What is your colonization layout? - in Science and Industry [original thread]
Originally by: Nuadi Compare that to a link graph with a dead end on it. You're paying, say, 100 MW to link extractor to LP. You then pay another 100 MW to link to a dead ended processor. You just paid 200 MW to route resources. Place the...
- by Reyna Neens - at 2010.06.09 22:10:00
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20. What is your colonization layout? - in Science and Industry [original thread]
Originally by: Nuadi Edited by: Nuadi on 09/06/2010 20:11:36 ... I guess what I meant is that top half seems to produce a P2 product and I assume the processors are always busy producing. However, with only one extractor, one basic ...
- by Reyna Neens - at 2010.06.09 21:04:00
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